Sound Designer Jobs

12 live jobsAudio & Podcast

What does a Sound Designer do?

A Sound Designer creates, records, edits, and implements audio assets across a project, whether that's a podcast, film, game, or branded content. Day-to-day work involves recording and manipulating source material, designing sound effects and ambiences from scratch, mixing and editing audio to picture or script, and collaborating with directors, producers, and other creatives to ensure the sonic identity matches the creative vision. In interactive or game contexts, they also implement audio into engines like Wwise or FMOD, setting up logic for dynamic and adaptive sound systems.

Key responsibilities

  • Record, edit, and process original sound effects and ambiences
  • Design and build audio assets from source recordings or synthesis
  • Implement audio into game engines or production pipelines
  • Mix and master audio for final delivery across formats
  • Collaborate with directors, producers, and narrative teams on sonic direction
  • Maintain organised asset libraries and adhere to technical audio specifications

Skills & tools

  • Sound design and audio editing
  • Digital Audio Workstations (Pro Tools, Reaper, Logic Pro)
  • Audio middleware (Wwise, FMOD)
  • Field recording and Foley
  • Sound synthesis and processing
  • Audio implementation in game engines (Unreal, Unity)
  • Mixing and mastering
  • Spectral editing (iZotope RX)

Education & background

Degree in audio production, music technology, or sound design, though a strong portfolio and demonstrable craft often outweigh formal qualifications

Career path

Junior or Assistant Sound Designer → Sound Designer → Senior Sound Designer → Lead Sound Designer → Audio Director

Sound Designer jobs

12 jobs

Seniority mix

Senior3
Intern2
Lead2

Employment type

full time7
contract1
intern1

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