Summary of the Experienced VFX Artist - Real Time (M/F/NB) - Beyond Good & Evil 2 job at Ubisoft
Ubisoft is hiring a Experienced VFX Artist - Real Time (M/F/NB) - Beyond Good & Evil 2 . Based in Montpellier, France. Working arrangement: On-site.
About Ubisoft
Ubisoft est une référence mondiale du jeu vidéo, avec des équipes réparties aux quatre coins du monde qui créent des expériences de jeu originales et mémorables, de Assassin’s Creed à Rainbow Six en passant par Just Dance et bien d’autres encore. Nous croyons que la diversité des points de vue fait progresser à la fois les joueurs et les équipes. Si vous êtes passionné·e par l’innovation et que vous souhaitez repousser les limites du divertissement, rejoignez notre aventure et aidez-nous à créer l’inconnu ! Studio pionnier d’Ubisoft, le studio de Paris est à l’origine des premiers succès de l’éditeur suite à sa création en 1992. Il est aujourd’hui à la tête de licences incontournables comme Just Dance, Ghost Recon ou Mario + The Lapins Crétins. Ubisoft Paris s’est également construit une solide réputation comme partenaire de choix dans les collaborations inter-studios comme Watch Dogs, Skull & Bones, Beyond Good & Evil 2 ou encore Star Wars. Fort de cette expérience, le studio continue d’aller plus loin en termes de créativité en travaillant sur des projets très prometteurs encore non-annoncés. Regroupant 750 talents de 35 nationalités, Ubisoft Paris est aujourd’hui le plus grand studio de France et l’un des plus expérimentés de l’industrie. Les jeunes talents peuvent bénéficier de la présence importante de profils seniors, dans les métiers créatifs, techniques ou artistiques. Chacun·e reste animé·e par la même passion : repousser les limites du possible et proposer de nouvelles expériences à nos joueurs et joueuses. Prêt·es à rallier l’aventure ? Rejoignez-nous au Studio de Paris !
Experienced VFX Artist - Real Time (M/F/NB) - Beyond Good & Evil 2 job description
Company Description
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!
Job Description
Under the supervision of the Lead FX Artist, your role will be to create and/or adapt high-quality visual effects in line with the technical constraints and artistic direction of the Beyond Good & Evil 2 project.
Responsibilities
- Produce high-quality visual effects at any stage of the VFX production pipeline, while adhering to the project’s technical and artistic constraints.
- Serve as a point of reference for the team on various artistic and technical aspects.
- Share knowledge and contribute to the motivation and growth of the team.
- Support the artist validation process by conducting reviews when needed and providing constructive feedback.
- Actively contribute to the implementation of more efficient workflows and methods.
- Build strong working relationships with artists, technical artists, and other developers to ensure effective collaboration throughout the asset production process.
- Report on the progress of assigned tasks using designated tracking tools.
- Communicate and collaborate with key stakeholders to confirm task direction and ensure consistent quality within the team.
- Optimize work to maintain a balance between visual quality and performance.
- Establish and share best practices, production pipelines, and workflows across the team.
- Assist the Lead VFX Artist with various ad hoc tasks and responsibilities.
Qualifications
Skills and Knowledge
- Excellent command of real-time game engines.
- Deep understanding of shader and material creation systems.
- Proficiency with advanced particle systems.
- Knowledge of visual content creation tools (e.g., After Effects, Houdini, Embergen).
- Strong expertise in real-time optimization and technical constraints (e.g., console performance).
- Thorough understanding of the video game industry and awareness of game development processes.
- Advanced or bilingual level of English is required.
Relevant Experience
- Proven experience as a VFX Artist in the video game industry.
- Contributions to multiple games as a VFX Artist.
- Experience with at least two real-time game engines and production pipelines.
- Participation in at least one complete video game development cycle.
Location: Montpellier, France
Additional Information
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