Summary of the Art Director (Rainbow Six Siege) job at Ubisoft
Ubisoft is hiring a Art Director (Rainbow Six Siege). Based in Montréal, Canada. Working arrangement: On-site.
About Ubisoft
Ubisoft est une référence mondiale du jeu vidéo, avec des équipes réparties aux quatre coins du monde qui créent des expériences de jeu originales et mémorables, de Assassin’s Creed à Rainbow Six en passant par Just Dance et bien d’autres encore. Nous croyons que la diversité des points de vue fait progresser à la fois les joueurs et les équipes. Si vous êtes passionné·e par l’innovation et que vous souhaitez repousser les limites du divertissement, rejoignez notre aventure et aidez-nous à créer l’inconnu ! Studio pionnier d’Ubisoft, le studio de Paris est à l’origine des premiers succès de l’éditeur suite à sa création en 1992. Il est aujourd’hui à la tête de licences incontournables comme Just Dance, Ghost Recon ou Mario + The Lapins Crétins. Ubisoft Paris s’est également construit une solide réputation comme partenaire de choix dans les collaborations inter-studios comme Watch Dogs, Skull & Bones, Beyond Good & Evil 2 ou encore Star Wars. Fort de cette expérience, le studio continue d’aller plus loin en termes de créativité en travaillant sur des projets très prometteurs encore non-annoncés. Regroupant 750 talents de 35 nationalités, Ubisoft Paris est aujourd’hui le plus grand studio de France et l’un des plus expérimentés de l’industrie. Les jeunes talents peuvent bénéficier de la présence importante de profils seniors, dans les métiers créatifs, techniques ou artistiques. Chacun·e reste animé·e par la même passion : repousser les limites du possible et proposer de nouvelles expériences à nos joueurs et joueuses. Prêt·es à rallier l’aventure ? Rejoignez-nous au Studio de Paris !
Art Director (Rainbow Six Siege) job description
Company Description
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!
Job Description
As an Art Director at Ubisoft Montréal, you will shape the artistic vision and visual identity of Rainbow Six Siege across the live game, seasonal content, and external collaborations. You’ll work with project management and art teams across Ubisoft studios to keep the game’s visuals cohesive as they evolve.
What you’ll do
- Define and communicate the visual direction of Rainbow Six Siege across in-game content, characters, seasonal content, and player-facing experiences
- Guide Associate Art Directors, Art Leads, and multidisciplinary art teams across Ubisoft studios
- Establish and evolve artistic principles, visual standards, style guides, and seasonal themes
- Review visual work from early concepts through final implementation and marketing assets, providing clear feedback on quality and consistency
- Balance creative opportunities with the technical, production, and existing game constraints of an established live game
- Mentor artistic team members and encourage collaboration, experimentation, and diverse perspectives across studios
- Work with game direction, production, design, programming, animation, and marketing to align visual work with project goals
- Represent the game’s visual identity in work with external partners, licensed properties, and marketing teams
- Guide the artistic direction of collaborations involving esports teams, community artists, and live events
- Identify improvements to art workflows, production pipelines, and quality standards with project management and production teams
Qualifications
What you bring to the team
- Strong artistic vision and knowledge of composition, lighting, architecture, anatomy, proportion, visual storytelling, and video game aesthetics
- Experience providing art direction and shaping the visual identity of a game, franchise, or comparable creative product
- Experience guiding multidisciplinary art teams and working with artistic counterparts across disciplines or studios
- Ability to communicate a clear creative vision and align teams around shared visual and quality standards
- Understanding of live game development, seasonal content, changing player expectations, and technical and production constraints
- Knowledge of game development workflows, game engines, and two-dimensional and three-dimensional art pipelines
- Strong communication and presentation skills, including the ability to give constructive feedback and work with stakeholders at different levels
- A collaborative approach and sound judgment when balancing artistic quality with production needs and long-term game goals
What to send our way
- Your CV highlighting relevant skills and experiences
- A portfolio showing your artistic vision, art direction, and contributions to the visual identity of games or other relevant projects
Apply now
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